LED Doom

Doom on 1 LED · 1 button · Knee Deep in the Dead

Playing in this browser 320 × 200
The game
The controller

Press to start. Mouse, touch, or Space.

Reading the light

Blue corridor. Hold to walk. Dimmer blue means less health.
Red enemy. Tap to shoot. It swells before it hits you. A faint red is a spectre.
Green your shot landed. A long green is a kill.
Yellow health. Tap before it fades.
Purple door. Tap to open it.
White level done. It blinks the next map number.
Off dead. Hold for a second to retry the map.

Wiring, the Arduino and ESP32 sketch, and the tests are on GitHub.